Stride is a free and open-source 2D and 3D cross-platform game engine.
Stride can be used to create video games for PC, mobile devices and virtual reality or interactive content.
Xenko was originally started by Silicon Studio, a technology and services company of 300+ employees founded in 2000, dedicated to driving entertainment forward. Silicon Studio develops world-class products to help developers maximize the potential of leading-edge digital media technology.
In 2018, Xenko was transformed by Silicon Studio into an independent project, driven by an open-source community.
In 2020, the project formerly known as Xenko took on a new identity as Stride.
Then, in May of 2021, Stride proudly became a member of the .NET Foundation.
Thanks to our Featured Sponsors for supporting Stride and empowering creators with the resources they need to bring their visions to life.
Let's take a closer look at the DiagnosticAnalyzer feature added in Stride.Core.CompilerServices. This feature offers real-time code analysis in your IDE, enhancing your workflow.
On October 7th, a community meeting was held addressing new user influx, planning the release of Stride 4.2, contingent on the .NET 8 launch.
Let's take a closer look at why currently you can't set private members of scripts and components in the Stride Editor and explore the options to change that in the future.