What can I do with Stride?
Stride currently supports Windows, Android, iOS, Xbox One and Universal Windows Platforms (UWP). Stride also supports most popular VR devices and has experimental support for Linux.
Stride is open-source, highly modular, and super-versatile. You can use it to create mobile, PC and VR games, or as a high-end rendering engine for non-gaming applications such as architecture, medical, and engineering visualization software, training simulations, and so on.
Yes. You can sell applications made with Stride without restriction.
Yes, you can use Stride sample assets and code in your games.
No, you don't have to upgrade Stride if you don't want to. However, we recommend you upgrade to benefit from new features and bug fixes. Stride automatically upgrades your code and assets when you open a project in a new version. In the case of important API changes, upgrading Stride might break your application. We recommend you make a backup of your project before upgrading it.
Yes. You own all the content you make with Stride.
No. You can build and distribute applications made with Stride with zero royalty fees.
Yes. You can modify Stride as you need without restrictions.
No. Xenko 3.x and Stride 4+ are covered by MIT license.
Yes, as long as you comply with the terms of the MIT license.
The information on this page is provided "as is" and has no legal value. Stride makes no guarantees about the accuracy or completeness of the information on this page.