Stride comes with a robust toolchain that enables you to intuitively and efficiently create, manage and modify all assets of your game.
The suite of editors simplify and automate common development workflows. Its nested prefab and archetype systems scale along all editors and assets.
Stride Game Studio has also been designed so that it can be extended easily. A plug-in system to help users extend the Game Studio is coming soon!
With Stride, there's no need to be a rendering expert to make great-looking games. The engine does the work for you, so you can focus on the important stuff.
Stride's PBR materials, light probes, post effects, multithreading, and next-gen graphics API support deliver realistic graphics with outstanding performance.
The flexible pipeline, accessible low-level APIs, and customizable shaders let you tweak the rendering as much as you need.
Increase performance of your game thanks to next generation explicit graphics APIs: multi-thread your rendering and reduce driver overhead.
Say goodbye to uber shader problems. Split shaders logically with Stride's composition-based shader language, written on top of HLSL.
Whether you're indie or AAA, Stride lets you focus on your ideas rather than technical concerns.
It comes with a full set of modules dedicated to editing every part of your game. Each is provided out of the box and integrated into the engine.
Modern C# scripting with shader and script hot reload lets you build prototypes and iterate fast.
Improve the performance of your game by using a completely multi-threaded engine. Stride does all the arduous work for you in an optimized way.