Stride 4.1 is now live!
Stride 4.1 is here and ready for the future! Stride contributors are proud to announce a new release now...
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Community meeting February 2022
Summary community meeting 2022 Hello there fellow Striders, On February 16th we held another community meeting. A whopping 2.5...
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Community meeting November 2021
Hello fellow Striders, November 29th we had another commmunity meeting. This blogpost summarizes the topics we talked about Sponsors...
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Open collective
Stride has been using Patreon and Github sponsors for a while now. However, in the recent community meeting of...
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Community meeting October 2021
It has been quite a while since we had a community meeting with the Stride community. On the 1st...
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Stride 4.0 is now live!
Stride 4.0 has been around for a while, but it’s now time to remove the -beta tag! Many thanks...
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vvvv releases VL.Stride
Helo Striders, this is vvvv calling! We’ve just released a new 3d-engine for vvvv, our visual live-programming environment for...
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Community Meeting May 2020
On May the 8th we held another community meeting in the Discord. Its main goal was to talk about...
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Xenko has been renamed to Stride
The Xenko game engine has been renamed to Stride. From now on, all source code, blogs and tutorials will...
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January 2020 recap
Hi everyone, Welcome to our January recap. Here is a quick recap on what’s going on with Xenko development...
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