Announcing Stride 4.2

The Stride contributors are thrilled to announce the release of Stride 4.2, now fully compatible with .NET 8 and leveraging the latest enhancements in C# 12. Read more about it here.

Stride Blog

Free. Cross-platform. Open source. A game engine for building all your apps.

First Fix Update of 2016!

authorSilicon Studio Corporation

Happy New Year's! We resolved to keep updating Xenko to give our users a polished, easy-to-use engine.

Xenko 1.5 Beta Released

authorSilicon Studio Corporation

As promised in our last blog post, we have released some exciting new features for Xenko. This includes a new animations system, support of fbx cameras, a new search bar for the assets view, physics collider shapes at run-time, a simple performance profiler and much more.

Release

Huge Update! Paradox Name Change!

authorSilicon Studio Corporation

With the end of the year upon us, we are starting to get excited for Paradoxโ€™s official release for next year. With a new year comes a fresh start, so weโ€™ve decided to update the Paradox name to more fully encompass what we think is great about our game engine and what direction we want to move toward.

Announcement

Xenko 1.3 Beta Released

authorSilicon Studio Corporation

We are proud to announce the release of a new version of Xenko, bringing lots of usage enhancements and many bug fixes - over 1000 commits since previous version! We have been working hard to bring to you most of the feature listed on our roadmap.

Release

Rescue Drone: Tech Demo

authorSilicon Studio Corporation

During CEDEC 2015, we have published "Rescue Drone", a new real-time tech demo. It leverages on the latest rendering improvements made in Xenko, such as Physically Based Rendering.

Roadmap and Survey

authorSilicon Studio Corporation

Discover the latest Stride 3D roadmap and participate in our community survey to help shape the future of our open-source game engine.

History and Daily Commits on GitHub

authorSilicon Studio Corporation

One year ago, we open-sourced Xenko on GitHub when we released our first beta. This allows our users to understand how the engine work, use it more efficiently, not be blocked by bugs and contribute with the development.

Xenko 1.1 Beta Released

authorSilicon Studio Corporation

Everyone on the Xenko team has been working hard to bring you new features and tools, including the Scene Editor, PBR, and PostFX. We are proud to announce that Xenko 1.1 Beta version is now available for download.

Release