Xenko Has Been Renamed to Stride
Jorn Theunissen
The Xenko game engine has been renamed to Stride. From now on, all source code, blogs and tutorials will use the name 'Stride' instead of 'Xenko'.
Announcement
Free. Cross-platform. Open source. A game engine for building all your apps.
Jorn Theunissen
The Xenko game engine has been renamed to Stride. From now on, all source code, blogs and tutorials will use the name 'Stride' instead of 'Xenko'.
Announcement
Jorn Theunissen
Stride is changing its logo due to similarity concerns with substance/adobe's logo. The community is invited to submit new designs for the Stride logo. Meanwhile, the 3.2 release is approaching, and the engine's rename to Stride will follow. Check out the community projects BanditRevolver and AggrorJorn for inspiration.
Meeting
Jorn Theunissen
Happy new year everybody. In this blog we do a quick recap of the final developments of Xenko in 2019 and what the community has been up to.
MeetingGraphics
Jorn Theunissen
On December the 18th we held a community meeting in the Discord. Its main goal was to talk about the logo, roadmap and ongoing work on Stride.
Meeting
Virgile Bello
It took some time to stabilize everything with the new Xenko packages, but we now feel confident enough to release Xenko 3.1!
ReleaseTutorials
Jorn Theunissen
Welcome to our October edition. Here's a quick recap on Xenko development and its community. Official 3.1 Release is in final testing phases. You can now sponsor Xenko through Github sponsors. Possible name change is being discussed. The first tutorial project is almost ready.
Meeting
Virgile Bello
Explore the integration of Xenko and vvvv, a powerful combination that unlocks new possibilities for creating visually stunning and interactive 3D experiences in real-time.
Announcement
Jorn Theunissen
Discover highlights from Stride's first contributor meeting, focusing on project collaboration, development updates, and ways to enhance the game engine together.
Meeting
Jorn Theunissen
Welcome to the September blog post of Xenko. In this blog, we will have a quick recap on what's going on with Xenko development and its community. From now on we will have a monthly recap blog to let the world know what we are up to.
Meeting
Virgile Bello
Get an overview of Stride's second community meeting, discussing updates, future plans, and addressing questions from developers and users of the game engine.
Meeting